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#1
The Vampire Prince

The Vampire Prince

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Got bored so I made a 1/2 light 1/2 dark deck, think it counts as a twilight? XD anyways first duel against earthbound immortals I won, this deck spams the field quick but its missing something, still a bit slow, I added in another lightsworn sorceress since then and took out one thunderking rai-oh took me a while to get the heavy hitters out. Please comment, rate fix and all that jazz :) Looking forward to it.

Current Decklist

Monsters: 25
-Dark: 10
--D.D. Crow
--Tour Bus from the Underworld
--Tour Guide from the Underworld x3
--Night Assailant
--Sangan
--Blackwing - Gale the Whirlwind
--Necro Gardna x2

-Light: 10
--Effect Veiler
--Ryko, Lightsworn Hunter x2
--Lyla, Lightsworn Sorceress x2
--Thunder King Rai-Oh
--Cyber Dragon x2
--Honest
--Marshmallon

-Special Summons: 5
--Darkflare Dragon
--Chaos Sorcerer
--Lightpulsar Dragon
--Black Luster Solider - Envoy the Beginning
--Dark Armed Dragon

Spells: 10
Smashing Ground
Mystical Space Typhoon x3
Heavy Storm
Dark Hole
Monster Reborn
Pot Of Avarice ((thinking about changing for duality))
Book of Moon
Gold Sarcophagus

Traps: 5
Fiendish Chain x2
Mirror Force
Bottomless Trap Hole x2

Side: 15
-Monsters: 6
D.D. Crow x2
Plaguespreadder Zombie
Thunder King Rai-Oh
Caius the Shadow Monarch
Chaos Sorcerer

-Spells: 5
Smashing Ground
Forbidden Lance
Forbidden Shroud
Forbidden Chalace
Forbidden Graveyard

-Traps: 4
Dimensional Prison
Solemn Judgment
Solemn Warning x2

Extra: 15

-Syncro: 5
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrior
Black Rose Dragon
Dark End Dragon
Stardust Dragon

-XYZ: 10
Temtempo the Percussion Djinn
Leviathar the Sea Dragon x2
Number 17: Leviathan Dragon
Wind-Up Zenmaines x2 ((Traded one for one Black Rose Dragon))
Lavalval Chain
Maestroke the Symphony Djinn
Number 39: Utopia
Number c39: Utopia Ray

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#2
Leishoshwanio

Leishoshwanio

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Darkflare Dragon does nothing for this build; as a result it does very little for Lightpulsar, I think your deck has the force needed to not require Necro Gardna, you may be pushing it with the number of level 3 Fiends you use; I advise to cut down on that, also with the D.D. Crows in the side; I think you can take that out of the main.
A small thing to mention is...lately Soul Taker can do more then Smashing Ground can but that's personal preference. Also, using 3 MST can be a bit much.
I tihnk instead of focusing on the "random' monsters, you should either increase the use of your main grunts (Lightsworns...and "hand traps") or to increase the number of your "bosses" (like Chaos Sorcerer for example.)
Your side deck may want more...drastic additions, right now it doesn't seem to do much, not in the way of contering sides or changing the deckstyle.

Hmmmm don't want to be rude or anything but trading a zenmaines for a black rose is not a good deal...

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