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ZW Wind-Ups

Wind-Ups ZW Utopia Deck Construction

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#1
Vile, Dark World God

Vile, Dark World God

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Monsters

3x Shark
3x Rat
3x Magician
2x Rabbit
2x Knight
2x Warrior
1x Tornado Bringer
1x Lightning Blade
1x Gorz

Spells

3x Wind-Up Factory
2x MST
1x Dark Hole
1x Heavy Storm
1x Pot of Avarice
1x Mind Control
1x Monster Reborn
1x Book of Moon

Traps

2x Dimensional Prison
2x Bottomless
2x Torrential
2x Solemn Warning
1x Mirror Force
1x Solemn Judgement
1x The Huge Revolution is Over

Extras

1x Carrier
1x Zenmaines
1x Leviair
1x Giga-Brilliant
1x Shock Master
1x Photon
1x God Medallion
1x Zenmaister
1x Utopia
1x Utopia Ray
1x Arsenal
1x Lion Arms
1x Adreus
1x Tiras
1x Gaia Dragon


This deck I made draws out the power of Utopia but it has other great strategies unlike other one-sided decks. What do you people of the DNF think of this deck and what changes should I make?


Edited by Vile, Dark World God, 30 November 2012 - 03:21 PM.

Scream till your hearts content!

Vile=Violet


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#2
GreyZekrom

GreyZekrom

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Why not use Wind-up Soldier over Knight? Just for the sake of more Rank5 power.

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#3
Vile, Dark World God

Vile, Dark World God

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    • Time Online: 2d 12h 4m 11s
  • Location:Spending Christmas with the Atlanteans.

Why not use Wind-up Soldier over Knight? Just for the sake of more Rank5 power.


I already have Shark and Warrior for that. Since Warrior can do the same ability but it can also target the other monsters I don't have more use for the Soldier beside having a 2200 beat stick. Knight can provide defense to my other monsters when my opponent stops one of the other wind-ups' ability.

Scream till your hearts content!

Vile=Violet


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Also tagged with one or more of these keywords: Wind-Ups, ZW, Utopia, Deck Construction

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