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Chain Burn 2013


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#1
Kasudain

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Monsters:
x3 Metaion - Parasprites the hay out of LaDD, good for stalling
x3 Cardcar D - Draw power
x3 Swift Scarecrow - Stall power
x1 Gorz - Stall power



Spells:
x1 One Day of Peace - Stalling, draw power
x2 Duality - This deck doesn't special summon, so it's great draw power
x2 Chain Strike - Damage dealer
x2 Poison - Damage dealer



Traps:
x3 Just Desserts - Damage dealer
x3 Secret Barrel - Damage dealer
x2 Magic Cylinder - Damage dealer
x3 Yata-Garasu - Draw power
x3 Jar of Greed - Draw power
x3 Fortune - Draw power
x3 Reckless Greed - Draw power
x1 Ceasefire - Damage dealer
x2 Ojama Trio - Locks opponent up, and powers up Desserts and Barrel



Side:
x3 Gellenduo - For Dino Rabbit match-up
x3 Marshmallon - Stalling
x3 Lava Golem - For EDragon match-up
x1 Dark Hole - For problematic monsters
x1 Heavy Storm - Royal Decree hate
x3 MST - Royal Decree hate
x1 Magic Cylinder - Damage dealer


Extra: Rarely used generic XYZ's
Thoughts on how to improve the deck?

Edited by Kasudain, 17 March 2013 - 04:04 PM.

"If I had to put words to my facial expression right now, it would be... *****." -Sips
"I can't see the shadow because of all the blood and urine on the ground." -Nothernlion

#2
MrZanav

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Needs 1 or 2 Threatening Roar/Waboku

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#3
Kasudain

Kasudain

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Needs 1 or 2 Threatening Roar/Waboku

What, 8 stall cards aren't enough?
"If I had to put words to my facial expression right now, it would be... *****." -Sips
"I can't see the shadow because of all the blood and urine on the ground." -Nothernlion

#4
Megames1

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Have you tried out Wind-Up Rabbit in this deck?

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#5
MrZanav

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What, 8 stall cards aren't enough?


The only true stall card you have is Swift Scarecrow.

Also get rid of gorz; More than half of your deck is traps.

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#6
Megames1

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The only true stall card you have is Swift Scarecrow.

Also get rid of gorz; More than half of your deck is traps.

I'm guessing you don't see Metaion as well as One Day.

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#7
Kasudain

Kasudain

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The only true stall card you have is Swift Scarecrow.

Also get rid of gorz; More than half of your deck is traps.

You mean traps that I can activate at any time? By the time damage calculation comes around, my field will be empty.
"If I had to put words to my facial expression right now, it would be... *****." -Sips
"I can't see the shadow because of all the blood and urine on the ground." -Nothernlion

#8
itsjustjosh

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I suggest maining the 2 golemns. They come in handy for me.

You're using metaion build, I use wattcobras so T-roar is more useful for me so it's understandable you don't use em

-1 Gorz
-1 Ceasefire/Metaion

+2 Golemn

Ceasefire doesn't really work with Ojama Trio

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minako_sig_v4_by_pl_the_musician-d4ndskp

(Stole this from Minako RIP)





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